THE ALL-IN-ONE DEVICE
FOR MOTION TRACKING
THE ALL-IN-ONE DEVICE
FOR MOTION TRACKING
NPU-powered standalone motion tracking — No PC or Cloud required.
NPU-powered
standalone motion tracking
— No PC or Cloud required.
NPU-powered standalone motion tracking — No PC or Cloud required.
No Cables, No Computers,
No Cables,
No Computers,
No Cables, No Computers,
Only Motion
Only Motion
Only Motion
Just position our Stations around you, and show yourself.
Just position our Stations around you, and show yourself.
Just position our Stations around you, and show yourself.
With Soulart’s Motion Intelligence system, Station & App will transform your actions into a wide range of applications, such as VR games, motion-captures, simulations, and many more.
With Soulart’s Motion Intelligence system, Station & App will transform your actions into a wide range of applications, such as VR games, motion-captures, simulations, and many more.
With Soulart’s Motion Intelligence system, Station & App will transform your actions into a wide range of applications, such as VR games, motion-captures, simulations, and many more.
Powerful Real-Time On-Device Processing
Powerful Real-Time
On-Device Processing
Powerful Real-Time On-Device Processing
Enable precise motion tracking with fully on-device computations.
Enable precise motion tracking with fully on-device computations.
Enable precise motion tracking with fully on-device computations.

NPU-Powered
NPU-Powered
Every Station is powered by its own dedicated NPU. Paired with our specialized ML model, it delivers unmatched speed and precision.
Every Station is powered by its own dedicated NPU. Paired with our specialized ML model, it delivers unmatched speed and precision.
Optimized Processing Engine
Optimized Processing Engine
With Soulart’s proprietary engine designed for 3D motion, it performs extensive computations in real-time.
With Soulart’s proprietary engine designed for 3D motion, it performs extensive computations in real-time.

No Blind Spots,
No Blind Spots,
No Blind Spots,
Every Movement Covered
Every Movement Covered
Every Movement Covered
With multiple Stations, map up to 50m² with nothing missed. Our systems operate simultaneously, capturing motion at up to 120Hz.
With multiple Stations, map up to 50m² with nothing missed. Our systems operate simultaneously, capturing motion at up to 120Hz.
With multiple Stations, map up to 50m² with nothing missed. Our systems operate simultaneously, capturing motion at up to 120Hz.




Markerless,
Markerless,
Markerless,
yet Precise
yet Precise
yet Precise
Experience precise tracking with our 3D scanning system, powered by 300K high-density 3D points.
Experience precise tracking with our 3D scanning system, powered by 300K high-density 3D points.
Experience precise tracking with our 3D scanning system, powered by 300K high-density 3D points.
3D-Driven Motion Tracking
3D-Driven Motion Tracking
Unlike traditional AI motion-capture methods, every Station calibrates and predicts 3D human pose directly. This eliminates the need for a central hub, and allows even a single camera to operate independently.
Unlike traditional AI motion-capture methods, every Station calibrates and predicts 3D human pose directly. This eliminates the need for a central hub, and allows even a single camera to operate independently.
Super-Accurate Scanning
Super-Accurate Scanning
A single Station boasts an error of under 20 mm, achieved through our 3D capture system. Accuracy is further increased per additional Station installed.
A single Station boasts an error of under 20 mm, achieved through our 3D capture system. Accuracy is further increased per additional Station installed.
Integrated Computation
Integrated Computation
With a built-in graphics processor, it instantly computes large-scale 3D data. This enables highly accurate human shape estimation with extremely low latencies.
With a built-in graphics processor, it instantly computes large-scale 3D data. This enables highly accurate human shape estimation with extremely low latencies.
Our Station produces human motion data of high accuracy and low latency. Its performance is comparable to traditional marker or suit methods, without the inconvenience and price.
Our Station produces human motion data of high accuracy and low latency. Its performance is comparable to traditional marker or suit methods, without the inconvenience and price.
Our Station produces human motion data of high accuracy and low latency. Its performance is comparable to traditional marker or suit methods, without the inconvenience and price.
Frequently Asked Questions
Frequently Asked Questions
Frequently Asked Questions
General
General
How does Soulart Station work?
It utilizes Time-of-Flight (ToF) technology, converting IR reflections into 3D shape data. This is then transformed into precise motion with minimal latency using an integrated NPU.
Each Station connects to our app via Wi-Fi or USB-C and supports a wide range of platforms, such as Windows, Meta Quest, and Android XR.
+(Mar. 2026 update) RGB sensors have been added, enabling more accurate recognition in a wider variety of situations.
How does Soulart Station work?
It utilizes Time-of-Flight (ToF) technology, converting IR reflections into 3D shape data. This is then transformed into precise motion with minimal latency using an integrated NPU.
Each Station connects to our app via Wi-Fi or USB-C and supports a wide range of platforms, such as Windows, Meta Quest, and Android XR.
+(Mar. 2026 update) RGB sensors have been added, enabling more accurate recognition in a wider variety of situations.
How does Soulart Station work?
It utilizes Time-of-Flight (ToF) technology, converting IR reflections into 3D shape data. This is then transformed into precise motion with minimal latency using an integrated NPU.
Each Station connects to our app via Wi-Fi or USB-C and supports a wide range of platforms, such as Windows, Meta Quest, and Android XR.
+(Mar. 2026 update) RGB sensors have been added, enabling more accurate recognition in a wider variety of situations.
How many joints can it track?
How many joints can it track?
How many joints can it track?
Do I need to mount a separate tracker on the headset? (Space Calibrator)
Do I need to mount a separate tracker on the headset? (Space Calibrator)
Do I need to mount a separate tracker on the headset? (Space Calibrator)
Do I need a VR headset to use Soulart Station?
Do I need a VR headset to use Soulart Station?
Do I need a VR headset to use Soulart Station?
Do I need a software subscription?
Do I need a software subscription?
Do I need a software subscription?
So... how much is it?
So... how much is it?
So... how much is it?
When and where can I buy it?
When and where can I buy it?
When and where can I buy it?
Technology
Technology
Can I use multiple Stations together?
Yes, absolutely.
With our ToF module’s interference cancellation (similar to headphone’s noise cancelling), multiple Stations can be used simultaneously.
From a simple setup of 2~4 Stations for VR games to dozens for motion capture, choose however many Stations as you’d like.
Can I use multiple Stations together?
Yes, absolutely.
With our ToF module’s interference cancellation (similar to headphone’s noise cancelling), multiple Stations can be used simultaneously.
From a simple setup of 2~4 Stations for VR games to dozens for motion capture, choose however many Stations as you’d like.
Can I use multiple Stations together?
Yes, absolutely.
With our ToF module’s interference cancellation (similar to headphone’s noise cancelling), multiple Stations can be used simultaneously.
From a simple setup of 2~4 Stations for VR games to dozens for motion capture, choose however many Stations as you’d like.
Can I use just one Station?
Can I use just one Station?
Can I use just one Station?
Is it okay if part of me isn’t visible?
Is it okay if part of me isn’t visible?
Is it okay if part of me isn’t visible?
Can I use it while sitting or lying down?
Can I use it while sitting or lying down?
Can I use it while sitting or lying down?
Can it track multiple people?
Can it track multiple people?
Can it track multiple people?
Can it handle situations where people are interacting with various objects?
Can it handle situations where people are interacting with various objects?
Can it handle situations where people are interacting with various objects?
Can it track faces and hands?
Can it track faces and hands?
Can it track faces and hands?
How is it different from motion capture based on webcam triangulation?
How is it different from motion capture based on webcam triangulation?
How is it different from motion capture based on webcam triangulation?
How is it different from a base station?
How is it different from a base station?
How is it different from a base station?
Capability
Capability
Do I need a PC to use Soulart Station?
No.
Station processes everything internally, so no additional computation is required. This enables Stations to connect not only to PCs but also to a wide range of platforms.
Do I need a PC to use Soulart Station?
No.
Station processes everything internally, so no additional computation is required. This enables Stations to connect not only to PCs but also to a wide range of platforms.
Do I need a PC to use Soulart Station?
No.
Station processes everything internally, so no additional computation is required. This enables Stations to connect not only to PCs but also to a wide range of platforms.
Does Soulart Station support SteamVR?
Does Soulart Station support SteamVR?
Does Soulart Station support SteamVR?
Can I use it with Quest VRChat?
Can I use it with Quest VRChat?
Can I use it with Quest VRChat?
Is VTubing possible?
Is VTubing possible?
Is VTubing possible?
Is motion capture possible?
Is motion capture possible?
Is motion capture possible?
Is it compatible with the base station system (lighthouse)?
Is it compatible with the base station system (lighthouse)?
Is it compatible with the base station system (lighthouse)?
Can I use it with other devices?
Can I use it with other devices?
Can I use it with other devices?
I’d like additional platforms and softwares supported.
I’d like additional platforms and softwares supported.
I’d like additional platforms and softwares supported.
Safety
Safety
Is IR safe?
Station uses 940nm infrared light, which is equivalent to those commonly used in smartphones and CCTV devices.
Before release, we also plan to obtain an IEC 60825-1 Class 1 Eye-Safe certification, which is the safest level indicating no harmful effects on the eyes even with long-term use.
Is IR safe?
Station uses 940nm infrared light, which is equivalent to those commonly used in smartphones and CCTV devices.
Before release, we also plan to obtain an IEC 60825-1 Class 1 Eye-Safe certification, which is the safest level indicating no harmful effects on the eyes even with long-term use.
Is IR safe?
Station uses 940nm infrared light, which is equivalent to those commonly used in smartphones and CCTV devices.
Before release, we also plan to obtain an IEC 60825-1 Class 1 Eye-Safe certification, which is the safest level indicating no harmful effects on the eyes even with long-term use.
Does it have electrical certification?
Does it have electrical certification?
Does it have electrical certification?
Does it have a battery?
Does it have a battery?
Does it have a battery?
Is my appearance sent to the server?
Is my appearance sent to the server?
Is my appearance sent to the server?
Discover Your Next Move
Discover Your Next Move
Discover Your Next Move


The First
Motion Intelligence
for You